Tác giả: Tạ, Thị Diệu Linh,
This study investigates the use of games as a pedagogical strategy to enhance primary students’ motivation and engagement in English lessons in a home-based class in Quoc Oai, Vietnam. Thirty Grade-3 and Grade-4 learners participated in a four-week intervention in which traditional and digital games (e.g., Sentence Race, Hidden Picture, Wordwall, Bamboozle) were integrated into regular lessons following a simple plan–teach–review cycle. Data were collected through pre-/
Danh sách các kho đang có sẵn ấn phẩm
| Nơi lưu trữ | Có sẵn |
|---|---|
| Kho Luận văn | 1 |
Thông tin ấn phẩm theo chuẩn MARC 21